Creatures
Note: Some of my ideas are based off of silent hill. I do not own silent hill.
Verdugo: These beasts appear reptilian-like, only they stand on two legs. They have scales and their eyes glow in the dark except when invisible. They move with breathtaking speed, striking with their claws or their spear-ended tails. They tend to hunt in packs, and have the ability to change color to match their surroundings, making them practically invisible. A well placed bullet or a strong downward force could cripple them.
Nurse: These demons are different from the doctors. They are able to attack with the long bloody syringe they hold in their hands. It takes the appearance of a human nurse, however it is covered with victim's blood, and it's face has been violently ripped off. Even without a face however, it still manages to find it's way around the hospital. No one really knows how. They are incredibly resistant to gunfire, but if decapitated or stricken with a great force, they stop in their tracks.
Rawshocks: They are many. They cannot be hurt, killed, or stopped. They look mostly human, except for the fact that their skin is ghostly white, and part of their head is missing. They also lack a face. Whenever they are near, the area around their target turns completely to ice. They symbolize the cold of death, they grab onto you and slowly suck the heat from your body. The only thing that holds them off, is fire. Light a match, throw them off, and run. They pursue their target relentlessly.
Arachnia: As the name suggests, these creatures take the form of a spider. However, they have human arms as legs instead of regular spider legs. They are at least 5 times bigger than an average spider. Their eyes light up according to how they feel. if they are passive or non-aggressive their eyes shine blue. However, if they sense a meal, or are provoked, they hiss and their eyes turn a violent red. They too tend to hunt in packs, wrapping their victims up in spider silk to save for later. They have the disgusting ability to shoot noxious gases or venom from their mouths. they primarily dwell the 2nd floor. their meals can be seen hanging from the ceiling.
Dismal: The children of the wolf named chaos. They share one and the same mind with their father, but primarily dwell the 2nd floor. They inherited the wolf's terrifying eyes, as well as a trait given to them by the hospital. Should one of these bloodthirsty canines look you in the eye, you will become temporarily paralyzed. But, temporarily is all the time they need to finish you off. Their fangs, just like their father's, are strong enough to cut through steel.
Xiran : A massive crocodilian-like creature the dwells on the 2nd floor. reaching a length of up to forty feet or more, this monster delights in clamping onto his victims and dragging them back to the black liquid in which it dwells. It's whole body is plated in an armor-like substance which makes it very hard to kill. It's tail has formed to grow poisonous barbs on the end of it. It is one of the most fierce and aggressive creatures on the 2nd floor. it WILL NOT stop perusing it's victim until they are dead. Unlike a crocodile, they are able to stand on two legs and literally sprint after their prey. They are extremely muscular, and can drag or carry something that is as much as 20x time their size. They are better left avoided.
Endialgo : The most repulsive and disturbing creature on the 2nd floor. It takes the form of a small octopus, using it's tentacles to pull itself along the ground. They are easy enough to dispose of, but their sheer numbers make it nearly impossible to kill them all. Should they clamp onto you, they have been known to decapitate people with the razors between their tentacles, and one of these disgusting creatures burrows into your neck as your new head and assumes control of your body. It is a useful technique, along with their new body they know how to utilize and control all the weapons in possession of that body. they have even been known to shoot survivors.
Death children: Similar to the forsaken, these are demons that have come back to life on the third floor. They have the uncanny ability to shape shift into people from their victim's past, persuading them into a false sense of security. While not shape shifted, they too take the form of normal humans. what makes them different from the forsaken is the claws that have grown on their hands. And they have the brainpower to formulate plans to trick or take down their victims from behind. They have also been known to kidnap and rape women.
Doctors: While they look like normal human doctors, they are not. They are demons in a clever disguise. These demons will not attack you, however. they are too busy tending to other injured victims. their jobs are to make the injured suffer. Should you sustain injury here, and they learn of it, you will be operated on by them. and they have no clue what they are doing. They are the weakest, yet the most powerful creature there. they cannot be hurt, but they cannot attack.
Forsaken: This monster is an arachnia's meal. It the arachnia so chooses, it can control it's captured victim from afar, turning it into a forsaken. they are actually just regular humans, weaker even. though they can be easily disposed of, their sheer numbers make up for their weaknesses. they have been known to hold down victims as arachnias feast on them.
Falacor :These insects take on the form of hideously disgusting bees. Primarily dwelling the 2nd floor, their legs are razor-lined and it's sting is approximately 10x more painful than being shot. They act as a collective mind, forming together to pursue and take down their prey quickly and efficiently. Though they will not stray very far from their nests. They are not to be taken lightly, they are very smart creatures, able to form complex plans despite their small minds.
Chaos: There is only one of him. He has taken the form of a giant bloodthirsty wolf. He preys on the lost who wander the halls of the 1st floor. Instead of saliva, blood drips from his open mouth. his eyes are red and bloodshot, stare at them for too long and it may seem that he's trying to burrow into your head. some have even gone insane from staring into his eyes for too long. His fangs are strong enough to bite through steel, and his claws can mutilate flesh in seconds.
Arachnophobia : There is only one of these beasts. It is a staggering 20x bigger than an average spider, and much more aggressive. It's mandibles have grown to take the shape of long scythe blades, and it's venom is more potent than that of a cobra's. It also has the ability to shoot it's digestive juices at it's prey to start decomposing it before even touching it. It too has human arms to replace it's legs, and it has control over all of the arachnias. However, unlike them, it can walk over the black liquid on the floor of the 2nd floor.
Ivy: This monster was once just a regular household plant. maybe even a flower, no one knows what made it grow a mind and a blood lust. it's vines are spread out through the entire third floor, weaving in and out of the vents and through the walls. It's vines are lined with thorns and suckers, should it become hungry it quickly restraints it's victim and begins leaching his or her blood. The center of the plant is in the center of the labyrinth on the third floor, but it is protected by large flower petals. while this may seem virtually useless protecting it, they are surprisingly harder than tank armor. It only lifts it's petals for a short period of time when it attacks.
Resonance : A beast whose presence is felt all through the Building. His main body is very fleshy and weak, but it is difficult to get to it, his main body is on the rooftop, but hius many tentacles are weaved all throughout the hospital, dragging innocent victims up the walls and up top the roof where he eats them. His tentacles are not nearly as fleshy, they are made of a hard coating of some kind of frozen liquid. Once he has you in his grip, it's nearly impossible to get out. People have reported seeing even dragons being dragged by this beast, but it is unknown if they escaped.
Mr.Samuel A mysterious cloaked man who roams all of the buildings in the grip of the Red Palace. It is said he is the only one who has ever found a way to escape from the grasp of the Red Palace with his sanity still in tact, but no one knows for sure. He sacrificed his freedom to go back and help others, or so he claims. He is usually seen helping survivors, though no one knows what his actual true intentions are. He seems untrustworthy.
(if you are wondering why there are so many creatures it is because once you leave a certain floor, the creatures meant to roam that floor cannot follow you. I had to make it even for all floors.)
silver=boss
Red=Hostile
green=neutral
blue=friendly
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